🌍GlobalVars
Talbe to work with game's global variables.
GetFrameCount
GlobalVars.GetFrameCount():
integer
Returns absolute frame counter. Continues to increase even if game is paused.
GetAbsFrameTime
GlobalVars.GetAbsFrameTime():
number
Returns absolute frame time.
GetAbsFrameTimeDev
GlobalVars.GetAbsFrameTimeDev():
number
Returns absolute frame time. No idea what's the difference between this and GetAbsFrameTime
.
GetMapName
GlobalVars.GetMapName():
string
Returns full name of the current map. For example, "maps/dota.vpk" or "maps/hero_demo_main.vpk".
GetMapGroupName
GlobalVars.GetMapGroupName():
string
Returns short name of the current map. For example, "dota" or "hero_demo_main".
GetCurTime
GlobalVars.GetCurTime():
number
TODO
GetServerTick
GlobalVars.GetServerTick():
integer
TODO
GetIntervalPerTick
GlobalVars.GetIntervalPerTick():
number
TODO
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